Bang! Gunship Elite has had a tumultuous development cycle. 
When it's original publisher dropped the title from their line-up, 
Red Storm Entertainment stepped up to the plate and took on the 
duties of publishing this arcade shooter. It was a bold move by Red 
Storm considering that arcade shooters haven't sold well in the 
recent past, but obviously they saw something in Bang! Gunship 
Elite they liked. So what did they see exactly, you ask? Let's find 
out.
Being an arcade shooter, storylines aren't usually present or likely 
to have an effect on the outcome of the game. Bang! Gunship Elite 
doesn't wander away from the pack in this sense, but I'll pass 
along what little story elements there are. In Bang! Gunship Elite, 
you play the role of Xaha, a young talented Arikhan fighterpilot. 
Many moons ago, the evil race Sektar was excluded from the 
Alliance of the 3 Races. Since then, conflict has resulted as the 
Sektar have constantly launched treacherous attacks on 
unprotected outposts of the Alliance. While large-scale conflict has 
been avoided for many years, the Sektar have recruited the 
infamous Morgoths with the intent of cleaning up the universe of 
any Alliance. Your job, protect the Alliance from the Sektar 
onslaught and save the universe.
Ok, so that isn't prize-winning material. It's your typical, "save the 
universe from the bad guys' plot that we've seen hundreds of times 
before it. As I've already said though, arcade shooters aren't meant 
to be thick on plot, they're meant to be action-packed and 
adrenaline-pumping experiences. Bang! Gunship does well in that 
respect.
There are 19 missions featured in Bang! Gunship Elite, many of 
which are solo campaigns that pit you against an un-ending 
number of enemy ships. There are a couple of campaigns where 
wingmen will accompany and aid you in the struggle, but don't 
count on the help too much, you have no control over these ships, 
no communication with them, and you'll quickly find you've 
forgotten they even exist. Missions vary from protecting convoys to 
shooting down special enemy units, but many of the campaigns 
are repetitive in nature. The object of each and every mission, 
minus the main goal, is to shoot down anything in sight and 
making sure you're not destroyed in the process.
Considering Bang! Gunship Elite is an arcade shooter, I suppose 
there's really nothing wrong or unexpected when it comes to 
mission design. Those gamers looking for a fresh new jolt to the 
genre will certainly be disappointed, but those searching for a 
mind-numbing arcade experience are likely to be satisfied with 
the results here. Controlling your ship is a relatively easy task 
considering you only have to worry about a few keys. The default 
mouse/keyboard combination works extremely well but there's 
also support for gamepads and joysticks including those with force 
feedback.
Easily the most satisfying part of Bang! Gunship Elite are the 
visuals. The screen is forever busy, basking in psychedelic colors, 
incredible special effects and massive numbers of enemy ships. At 
a maximum resolution of 1600x1200, the action is nothing less than 
eye-popping and the added sound effects do nothing but intensify 
the experience. In between the mind-numbing action are cut 
scenes that attempt to forge a reason behind all the carnage, but 
once again folks, this is an arcade shooter. Leave common sense 
behind and just enjoy the ride.
What keeps the missions fresh, to an extent, is the large variety of 
enemy ships that come racing your way. There are 5 different 
alien races represented in Bang! Gunship Elite and each are 
unique and colourful species. There is also an arsenal of nine 
different weapons ranging from a plasma cannon to the 
all-powerful Titan's Hammer which is basically the be all, end all 
weapon. The campaigns in Bang! Gunship Elite range in length, 
some taking well over half an hour to complete. As you blow away 
the baddies, you'll gain experience, which is than used by the AI 
to adapt to your level of skill. Basically, as you progress through 
each level, the difficulty level increases with it. Such features do 
bring a few downfalls though, so let's take a look at those.
As mentioned earlier, the mission design offers little to be desired. 
There's not much reason to complete many missions if not just to 
see if there's a new weapon or baddie you haven't killed before. 
On top of that, you can't save during a mission, only between 
missions. This can cause problems on some of the longer missions 
if you have difficulty getting past certain portions of the campaign. 
It becomes an even bigger pain when you get near the end, only 
to perish and lose your spot. Bang! also offers little in terms of 
replayability. Once you've seen the arsenal of weapons and 
baddies, there's little here to bring you back into your seat for 
another contest. Last, but not least, the multiplayer consists of dog 
fighting with up to 8 players with IPX or TCP/IP. While as intense 
as the single player campaigns, the multiplayer aspect of Bang! 
Gunship Elite has little lasting appeal. There's no new concepts 
introduced in play and the weapons remain the same. If you play 
through the single player mode, there's nothing in multiplayer that 
you haven't seen before to pull you in.
When it comes down to it, Bang! Gunship Elite is a battle of flash 
vs. substance. It follows the arcade shooter formula to a tee really 
and if you look close enough, you can see there's not a great deal 
under all that eye candy. There's nothing unique about Bang! 
Gunship Elite, so fans of the genre hoping to find something new 
in this title will walk away unsatisfied. On the other hand, if what 
you're after is an action-packed, no-brain shooter than Bang! 
Gunship Elite's gorgeous, high-speed, intense battles will surely do 
the trick.
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